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ATLANTIS

Save the last heir of your tiny kingdom before the waters come crashing in. Made in 72 Hours for Ludum Dare 38 · By Occult Softworks, Firesong

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Recent updates

Tentative "Rising Tides" Update Patch Notes
1
These are the tentative patch notes for "Rising Tides". We're going to do final Testing and QA Tomorrow when I'm awake and can get more eyeballs on it. Hopefull...
Ancient Technology Update
We've listened to your comments! ATLANTIS was made in 72 Hours for Ludum Dare, and some of the Usability Features were not fully implemented. Our biggest failin...
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Suggestions for the game can be posted here. There's a LOT of stuff we want to put into the game if there's a demand for...
started by Occult Softworks Apr 27, 2017
3 replies
273 views
Post any and all bugs you find here please! Information that is helpful: What actions did you take, or occured, at the t...
started by Occult Softworks Apr 27, 2017
216 views
No replies yet
4/25/17 @ 9:56am: Fixed an uncaught exception when lighting a tower in the WebGL Build caused by the audio, that stopped...
started by Occult Softworks Apr 25, 2017
296 views
No replies yet
A friend asked: "What stuff didn't make it in?". The Answer: A LOT! Our designer spent most of the jam creating a huge s...
started by Occult Softworks Apr 27, 2017
1 reply
262 views
Anyone can post ideas here. I'll be adding particularly interesting ideas here. They are not guaranteed to make it into...
started by Occult Softworks May 15, 2017
220 views
No replies yet